![]() You can replay any level you've already beaten to earn more points. Everything from your health bar to the amount of continues to your weapons can be upgraded. Every time you play, you earn points that can then be spent to upgrade your characters. Rising Mode makes the game more accessible and addictive. However, that's where the magnificent Rising Mode comes in. While this sort of old-school gameplay will appeal to a certain crowd, it's a little too difficult to be fun for me - it definitely lives up to the pun in the title. Cheap deaths abound and checkpoints can be unforgiving - perish during a boss fight and you may be sent back to midway through the level. You have limited lives and continues, and mistakes will quickly end your game. The Arcade mode is for fans of the punishing 8- and 16-bit shooters of yesteryear. Uprising consists of two modes: Arcade and Rising. The only downside to the presentation is that the loading times in between levels are long. In the first level, you can spot the giant robot sandworm boss lurking around in the distance long before your actual encounter with the beast. Characters are brought to life by smooth hand-drawn animations and there's all sorts of fun "business" going on in the background. The result is a cartoon version of Contra, and it looks great. ![]() Play Although Uprising is a Contra game through and through, it has an anime style that's new to the series.
0 Comments
Leave a Reply. |